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PROJECTS
PROJECTS

プロジェクト
Projects

多様な曲面形状の設計
Design of Various Curved Surfaces

複雑な曲面を持つ造形物は、設計が困難で施工コストが膨大になります。DFMを活用することで、平面材料に構造を付与し立体的な曲面を生成できます。構造はNCなどの既存の加工方法でも造形できるため、設計の簡便化および大幅な施工コスト削減が可能となりました。
(導入事例) Slush Tokyo 2017 ベンチ、Inspired. Lab オブジェ、建設会社 R&Dセンター パーテーション 等

By using DFM, it is possible to create a three-dimensional curved surface by adding a structure to a flat material. Since the structure can be formed using existing processing methods such as NC Lathes, it is possible to simplify design and significantly reduce construction costs.

(Case Studies) Bench in Slush Tokyo 2017, as well as in Inspired. Lab, A partition in a construction company’s R&D center, etc.

組み立て不要な可動部の設計
Design of Moving Parts without Assembly

自動車、航空・宇宙、ロボティクス等、動きが中心となる最終製品はもとより、レバー、スイッチ、ファン、バネ等もまた可動部として組立が必要となります。DFMを活用することで、最終製品から部材まで幅広いプロダクトに対して一体造形可能な可動部の開発を進めています。
(導入事例) SIGGRAPH ASIA 2018で発表後、複数の企業と用途開発中

In addition to end-products, such as automobiles, aerospace, robotics, etc., where motion is central, levers, switches, fans, springs, etc., also require assembly as moving parts, and by utilizing DFM, we are developing moving parts that can be formed as a single unit for a wide range of products, from end-products to components.

(Case Study) Application developments are under negotiation after the presentation at SIGGRAPH ASIA 2018.

RESEARCH
RESEARCH

学術論文
Published Articles

2018
Taisuke Ohshima*, Miyu Iwafune*, and Yoichi Ochiai. 2018. Coded Skeleton: Shape Changing User Interface with Mechanical Metamaterial. In SIGGRAPH Asia 2018 Technical Briefs (SA '18). ACM, New York, NY, USA, Article 11, 4 pages. DOI: https://doi.org/10.1145/3283254.3283255 (* Joint first authors)
Taisuke Ohshima*, Miyu Iwafune*, and Yoichi Ochiai. 2018. Coded Skeleton: Shape Changing User Interface with Mechanical Metamaterial. In SIGGRAPH Asia 2018 Technical Briefs (SA '18). ACM, New York, NY, USA, Article 11, 4 pages. DOI: https://doi.org/10.1145/3283254.3283255 (* Joint first authors)
2016
Taisuke Ohshima*, Miyu Iwafune*, and Yoichi Ochiai. 2016. Coded skeleton: programmable deformation behaviour for shape changing interfaces. In SIGGRAPH ASIA 2016 Emerging Technologies (SA '16). ACM, New York, NY, USA, , Article 1 , 2 pages. DOI: https://doi.org/10.1145/2988240.2988252 (* Joint first authors)
Taisuke Ohshima*, Miyu Iwafune*, and Yoichi Ochiai. 2016. Coded skeleton: programmable deformation behaviour for shape changing interfaces. In SIGGRAPH ASIA 2016 Emerging Technologies (SA '16). ACM, New York, NY, USA, , Article 1 , 2 pages. DOI: https://doi.org/10.1145/2988240.2988252 (* Joint first authors)
Taisuke Ohshima*,Miyu Iwafune* and Yoichi Ochiai. 2016. Coded skeleton: programmable bodies for shape changing user interfaces. In ACM SIGGRAPH 2016 Posters (SIGGRAPH '16). ACM, New York, NY, USA, , Article 18 , 2 pages. DOI: http://dx.doi.org/10.1145/2945078.2945096 (* Joint first authors)
Taisuke Ohshima*,Miyu Iwafune* and Yoichi Ochiai. 2016. Coded skeleton: programmable bodies for shape changing user interfaces. In ACM SIGGRAPH 2016 Posters (SIGGRAPH '16). ACM, New York, NY, USA, , Article 18 , 2 pages. DOI: http://dx.doi.org/10.1145/2945078.2945096 (* Joint first authors)
2015
Taisuke Ohshima, Tomohiro Tachi, Hiroya Tanaka, Yasushi Yamaguchi "Analysis and design of elastic materials formed using 2D repetitive slit pattern", Proceedings IASS 2015
Taisuke Ohshima, Tomohiro Tachi, Hiroya Tanaka, Yasushi Yamaguchi "Analysis and design of elastic materials formed using 2D repetitive slit pattern", Proceedings IASS 2015